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👍👍👍

What are the dimensions? I put these into a spritesheet cutter and it does not work at all.

(+1)

Sadly the dimensions vary by elements so automatic cutters will have hard time. You need to do the thing manually.

Very Nice 👍👍👍

Like your work! For those who have blury panels in Godot 4.0 / 4.1 you just have to adjust texture margin setting for each StyleBoxTexture because in Godot 4.0 beta 6 this property was called “Margin” and in Godot 4.0 / 4.1 it now called “Texture Margins” so just copy values and enjoy 👾

Deleted 124 days ago

Somewhere between godot 4 betas and release, margin_* properties on style boxes became texture_margin_* so if you have issues with background sprites do a find/replace to fix those up.

Hello! I used your pack in my game Green Bot,  thank you so much for creating and sharing it!

This is really good stuff. Super simple and effective. It's a shame you don't have the sample assets setup in unity, as that's what most people use (including me), but even so. Thanks for this.

Glad you like it.

I'm afraid I'm not going to willingly install Unity anymore ;)