A downloadable asset pack

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Under Construction For Godot 4.2 Beta and release of Minesweeper Example/Tutorial Project


First Project should be small right?

This is a minimalistic sprite gui theme for godot game engine ( created with 4.0 beta 3 )

Sprite sheet is 64x64 png. Original Asesprite file is included in the zip file also separate download is available for non godot users.  

Test scene 'preview.tscn' is designed with 1200*800 resolution on 3x scale

Provided are .PNG and .Asesprite files

CC0 Licensed.

-Happy Days-

Poco font is from fontenddev.com


StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
AuthorFlatus
Made withGodot
TagsGodot, Graphical User Interface (GUI), Pixel Art, User Interface (UI)
Asset licenseCreative Commons Zero v1.0 Universal

Download

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Click download now to get access to the following files:

wastenospace_godot4_theme.zip 57 kB
gui_sheet_64x64.aseprite 9 kB

Development log

Comments

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Hi, i like you are one of the few free godot themes! Although I'm not sure what settings I'm missing, I can't seems to get my preview look the same as your image. Tried Display>Window>Stretch>Scale (made it big), tried theme>DefaultBaseScale (didn't change much). 

wait, nevermind, sorry, it dawned on me it's just texture margin got reset.

(1 edit)

You can add engine (Godot in  your case) metadata by following the next instruction https://itch.io/t/2923877/setting-engine-metadata

Description says in one place CC0 and in another CCBY4

Good catch! Fixed by deleting the CCBY4 reference.

(1 edit)

Thanks. Glad you liked it.

Haven't opened this yet in beta 5, earlier beta opened it fine when downloaded from itch.
Good point on .tres format, I've used .theme just for easier differentiation between resources.

[Edit]

Just checked and for me the theme seems to load fine without any errors or pink graphics on Beta5. I'm on Win10 if that makes a difference.

Btw I've got a expanded version on the works so please keep tuned on and if you got any suggestions or wishes they be gratefully appreciated.

Sorry for the false alarm! I tried in a fresh project and everything loaded fine! There must be something funky going on in my main project, but it's fine in the end.

I'm looking forward to the expanded version.

Great theme, thank you!!

I think art/GuiTexture.tres isn't correct, or at least godot beta5 wouldn't keep the load_path and I'd end up with pink backgrounds. I replaced it with an AtlasTexture around one of the square frames in the sheet.

Also a nit picking suggestion: perhaps export the theme as .tres to make diffs/relocations easier in the future.